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Title: Doom [Wikipedia] [IMDb]
Developer(s): id Software, Certain Affinity (multiplayer), BattleCry Studios (post-launch updates), Escalation Studios (SnapMap), Zenimax Online Studios (add'l work)
Publisher: Bethesda Softworks
Designers: Marty Stratton, Hugo Martin (directors); Adam Gascoine (writer)
Platformers: PlayStation 4, Windows, Xbox One, Nintendo Switch, Stadia
Release date: May 13 2016 (PS4/PC/XB1)
PROMO: Collateral Cinema Movie Podcast (@CCinemaPodcast)
SHOWNOTES: Rip and tear! In Part 2 of our Doom franchise review, Megan and Ash cover the 2016 soft reboot released to critical acclaim! Titled the same as the original 1993 game (which we discussed in Part 1), how well does id Software's first major series installment 12 years after Doom 3 represent the absolute metal that Doom is known for? If you enjoy this episode, check out our two-part Silent Hill 2 remake episode (Part 2 coming very soon), and more in Season Seven of Collateral Gaming!
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(Collateral Gaming is a Collateral Media Podcast. Intro song is a license-free beat by Quality_Online_Media from Pixabay. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don’t sue us; we’re poor!)
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